Peregrine City Noir

Gala Brawl
Best WWSfPCO Charity Gala yet!

On the night of the War Widows' Society for Peregrine City Orphans Charity Gala, the party converges. Sam as a performer, with Joao as his roadie, and Artur, Kelly, and Viktor with their own tickets. Sam and Joao investigate backstage, examining the antique artworks and jewelry up for auction. Entering the room after Artur and Kelly is Dominica Merlo, a socialite leading a large panther on a flimsy leash.

Being the two head turning scandalous guests, Sam and Dominica naturally gravitate towards each other and strike up a conversation. Attempts for Artur and Kelly to join the conversation are briefly headed off by an encounter with the Assistant District Attourney.

In animal form, Kelly has a conversation with the panther, Frou-Frou, while everyone else talks with his owner. As the auction starts, the party migrates to the auction floor. Soon enough, the lights go out, and the inventively named Barbed Wire Killer strikes.

The Baron, Kijin, and the brothers Sokolov engage the killer, while Kelly takes panther form. Dominica gets in Kelly's way, and is injured in response. The rest have a brief and difficult fight ending with the villain retreating down a hallway. He is chased down, and executed by Kijin as the ADA yells at him to stand down and surrender. Kijin makes his escape dodging police gunfire as the rest of the party recuperates and discusses their next move.

The Vigilantes Meet
Looks like we're all looking for the same looker

Each in their own way the various characters break into the penthouse hideout of Jack Wilde (aka Diamond Jack, Jack of Diamonds, Aces over Jacks, etc.). While he isn't present they argue over who exactly is trespassing and who needs a warrant to be there. In the meantime Guy and Kelly (in the form of a large orange cat) investigate the bedroom, where the find the scene of a bloody struggle and the bodies of two men killed with thrown cards. Unlike other such cards found by the party, these are Tarot cards instead of the standard 52 card deck.

Behind some apparent and unexplained water damage to the wall, they find a safe sealed in the plaster with no apparent access. Inside are museum blueprints, photos of jewelery, and tickets to a charity gala.

Jack returns to the building, and there's a brief scuffle. Kelly reveals herself, and is badly injured. Sam works his magic to heal her while Joao and Guy pursue. Jack escapes, and the party reconvenes in his room to discuss their next move.


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